

xGen Fibermesh Hair
Exploring making a bun in xGen and Fibermesh and finding out if it can work with our scene and rigs.
Mar 13, 2019


Bill Textures
A few bloopers that will not be directly visible to the camera. (For those who don't know: Montgomery Hall is the name of the animation...
Mar 4, 2019


Seq 100 and 200 Lighting
Lighting the first two sequences. Playing with the color of the memories, which is a saturated yellow-orange reminiscent of the sun, and...
Feb 28, 2019


Compositing Test
I took one shot from the film and rendered out a few sample frames to put through the rest of the production pipeline and figure out the...
Feb 20, 2019


Seq 100-50 Lighting Test II
Figured out a solution to the lighting issue. Instead of using lights in volumetric space, the ray is now a simple opacity map on a...
Feb 20, 2019


Lighting Seq 100_050
Setting up the lights for the first scene in which we see Saul's face. I adjusted the composition of the shelves to point at him instead...
Feb 20, 2019


















