Updated textures, ultimately tested with the lighting.The wall was challenging to texture, because of the dark lighting. The bump map has to be somewhat stronger to work with the low light, but not too strong to make it look like concrete. After the first set of wall textures, my crew and the rest of the studio gave me feedback on making it seem more like lath and plaster. The color and texture of the table were especially challenging because if it was too white, it looked desaturated. But if it was too warm, it blended in too much with the couch, so we found a compromise.